package yxy.cherry.battle.suppression;

public enum SuppressionEffect {
	克制增伤(1), 克制减伤(2),;

	private int number;

	private SuppressionEffect(int number) {
		this.number = number;
	}

	static public SuppressionEffect forNumber(int value) {
		switch (value) {
		case 1:
			return 克制增伤;

		default:
			return 克制减伤;
		}
	}

}
